copy cmake files

This commit is contained in:
Jan Grewe 2018-08-31 18:27:10 +02:00
parent 28dfb0b93f
commit 3bb55ea248
2 changed files with 103 additions and 0 deletions

30
cmake/FindNIX.cmake Normal file
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# - Try to find NIX
# Once done this will define
# NIX_FOUND - System has Nix
# NIX_INCLUDE_DIRS - The Nix include directories
# NIX_LIBRARIES - The libraries needed to use Nix
find_path(NIX_INCLUDE_DIR nix.hpp
HINTS $ENV{NIX_ROOT}/include
/usr/local/include
/usr/include
PATH_SUFFIXES nix)
find_library(NIX_LIBRARY NAMES nix libnix
HINTS ${NIX_INCLUDE_DIR}/../lib
HINTS ${NIX_INCLUDE_DIR}/../build
/usr/local/lib
/usr/lib)
set(NIX_LIBRARIES ${NIX_LIBRARY})
set(NIX_INCLUDE_DIRS ${NIX_INCLUDE_DIR})
include(FindPackageHandleStandardArgs)
# handle the QUIETLY and REQUIRED arguments and set NIX_FOUND to TRUE
# if all listed variables are TRUE
find_package_handle_standard_args(Nix DEFAULT_MSG
NIX_LIBRARY NIX_INCLUDE_DIR)
mark_as_advanced(NIX_INCLUDE_DIR NIX_LIBRARY)

73
cmake/QtCommon.cmake Normal file
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MESSAGE("=> setup Qt bundle options ...")
macro(fix_project_version)
if (NOT PROJECT_VERSION_PATCH)
set(PROJECT_VERSION_PATCH 0)
endif()
if (NOT PROJECT_VERSION_TWEAK)
set(PROJECT_VERSION_TWEAK 0)
endif()
endmacro()
macro(add_project_meta FILES_TO_INCLUDE)
if (NOT RESOURCE_FOLDER)
set(RESOURCE_FOLDER images)
endif()
if (NOT ICON_NAME)
set(ICON_NAME nixview)
endif()
if (APPLE)
set(ICON_FILE ${RESOURCE_FOLDER}/${ICON_NAME}.icns)
elseif (WIN32)
set(ICON_FILE ${RESOURCE_FOLDER}/${ICON_NAME}.ico)
endif()
if (APPLE)
set_source_files_properties(${ICON_FILE} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
# Identify MacOS bundle
set(MACOSX_BUNDLE_BUNDLE_NAME ${PROJECT_NAME})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION})
set(MACOSX_BUNDLE_LONG_VERSION_STRING ${PROJECT_VERSION})
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
set(MACOSX_BUNDLE_COPYRIGHT ${COPYRIGHT})
set(MACOSX_BUNDLE_GUI_IDENTIFIER ${IDENTIFIER})
set(MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
endif()
if (APPLE)
set(${FILES_TO_INCLUDE} ${ICON_FILE})
elseif (WIN32)
set(${FILES_TO_INCLUDE} ${RES_FILES})
endif()
endmacro()
macro(init_os_bundle)
if (APPLE)
set(OS_BUNDLE MACOSX_BUNDLE)
elseif (WIN32)
set(OS_BUNDLE WIN32)
endif()
endmacro()
macro(fix_win_compiler)
if (MSVC)
set_target_properties(${PROJECT_NAME} PROPERTIES
WIN32_EXECUTABLE YES
LINK_FLAGS "/ENTRY:mainCRTStartup"
)
endif()
endmacro()
macro(init_qt)
# Let's do the CMake job for us
set(CMAKE_AUTOMOC ON) # For meta object compiler
set(CMAKE_AUTORCC ON) # Resource files
set(CMAKE_AUTOUIC ON) # UI files
endmacro()
init_os_bundle()
init_qt()
# fix_win_compiler()