[project] solution for random walk (py)
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116
projects/project_random_walk/solution/random_walk.py
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116
projects/project_random_walk/solution/random_walk.py
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import numpy as np
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import matplotlib.pyplot as plt
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import matplotlib.mlab as mlab
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import scipy.io as scio
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from IPython import embed
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def create_food_blotch(size_x=51, size_y=51, noise=0.01, threshold=0.008):
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x = np.arange(-np.round(size_x/2), np.round(size_x/2)+1)
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y = np.arange(-np.round(size_y/2), np.round(size_y/2)+1)
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X, Y = np.meshgrid(x, y)
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Z = mlab.bivariate_normal(X, Y, sigmax=10, sigmay=10)
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food = (np.random.rand(size_x, size_y) * noise) + Z
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return food
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def create_world(width=100, height=100, d=0.1, food_sources=100, noise=0.01):
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my_world = np.zeros((int(width/d), int(height/d)))
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print("placing food sources ...")
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for i in range(food_sources):
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x = np.random.randint(0, width/d)
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y = np.random.randint(0, height/d)
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food = create_food_blotch(noise=noise)
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if (x + food.shape[1]) > my_world.shape[1]:
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x -= food.shape[1]
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if (y + food.shape[0]) > my_world.shape[0]:
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y -= food.shape[0]
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my_world[y:y+food.shape[0], x:x+food.shape[1]] += food
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return my_world
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def get_step():
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options = [-1, 1]
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step = np.asarray([options[np.random.randint(0, 2)], options[np.random.randint(0, 2)]])
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return step
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def is_valid_step(pos, step, max_x, max_y):
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new_pos = pos + step
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if (new_pos[0] < max_y) & (new_pos[1] < max_x) & (new_pos[0] >= 0) & (new_pos[1] >= 0):
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return True
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return False
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def do_valid_step(pos, max_x, max_y):
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valid = False
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while not valid:
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step = get_step()
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valid = is_valid_step(pos, step, max_x, max_y)
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new_pos = pos + step
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return new_pos, step
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def random_walk(world, steps=10000):
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x_positions = np.zeros(steps)
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y_positions = np.zeros(steps)
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start_x = np.random.randint(0, world.shape[1])
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start_y = np.random.randint(0, world.shape[0])
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eaten_food = 0
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new_pos = np.asarray([start_y, start_x])
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for i in range(steps):
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new_pos, step = do_valid_step(new_pos, world.shape[1], world.shape[0])
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x_positions[i] = new_pos[1]
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y_positions[i] = new_pos[0]
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eaten_food += world[new_pos[0], new_pos[1]]
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world[new_pos[0], new_pos[1]] = 0.0
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return x_positions, y_positions, eaten_food
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def not_so_random_walk(world, steps=10000):
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x_positions = np.zeros(steps)
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y_positions = np.zeros(steps)
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start_x = np.random.randint(0, world.shape[1])
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start_y = np.random.randint(0, world.shape[0])
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previous_food = 0.0
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current_food = 0.0
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eaten_food = 0
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pos = np.asarray([start_y, start_x])
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step = None
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for i in range(steps):
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gradient = current_food - previous_food
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if (gradient <= 0) or ((step is not None) and \
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(not is_valid_step(pos, step, world.shape[1], world.shape[0]))):
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pos, step = do_valid_step(pos, world.shape[1], world.shape[0])
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else:
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pos += step
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x_positions[i] = pos[1]
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y_positions[i] = pos[0]
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previous_food = current_food
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current_food = world[pos[0], pos[1]]
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eaten_food += current_food
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world[pos[0], pos[1]] -= current_food
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return x_positions, y_positions, eaten_food
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if __name__ == '__main__':
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print("create world... ")
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world = create_world(noise=0.0, food_sources=50)
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trials = 10
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gain_random = np.zeros(trials)
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gain_nsr = np.zeros(trials)
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print("run")
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for i in range(trials):
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x, y, gain_random[i] = random_walk(world.copy(), 100000)
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x2, y2, gain_nsr[i] = not_so_random_walk(world.copy(), 100000)
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print("random walk yields: %.2f +- %.2f food per 100000 steps" % (np.mean(gain_random),
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np.std(gain_random)))
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print("not so random walk yields: %.2f +- %.2f food per 100000 steps" % (np.mean(gain_nsr),
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np.std(gain_nsr)))
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scio.savemat('random_world.mat', {'world': world})
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plt.imshow(world)
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plt.scatter(x[::2], y[::2], s=0.5, color='red')
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plt.scatter(x2[::2], y2[::2], s=0.5, color='green')
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plt.show()
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